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Organized Sessions Program
Time allowed per presentation submitted as "organized session" is 15 min.,
consisting of 12 min. talk and 3 min. questions/answers.
OS1: AR/MR/Interaction
-- March 19th Saturday, 11:00-12:30 | Organizer: Zhigeng Pan
- MRStudio: A Mixed Reality Display System for Aircraft Cockpit
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Huagen Wan, Song Zou, Zilong Dong, Hai Lin, Hujun Bao
- AR-Ghost Hunter: An Augmented Reality Gun Application
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Dongdong Weng, Xin Liu, Yongtian Wang, Yue Liu
- A Vibro-tactile System for Image Contour Display
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Juan Wu, Zhenzhong Song, Weixiong Wu, Aiguo Song, Daniela Constantinescu
- An Adaptive Kalman Filter for Three Dimensional Attitude Tracking
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Xiaoming Hu, Qin Li, Changyu He, Yue Liu
- An Engine of Virtual Reality Mixing Environment based on Real-Time Modeling and Interaction
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Shujun Zhang
- The Framework and Implementation of Virtual Network Marathon
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Mingmin Zhang, Mingliang Xu, Yong Liu, Gaoqi He, Lizhen Han, Pei Lv, Yongqing Li
OS2: Virtual Human and Interaction
-- March 19th Saturday, 13:30-15:00 | Organizer: Zhigeng Pan
- A Publish/subscribe based Correlative Matching Method for Multi-domain Virtual Environment
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Liu Li, Wu Wei, Chen Hongqian
- Hierarchical Voronoi Diagram-Based Path Planning Among Polygonal Obstacles for 3D Virtual Worlds
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Xiaoting Wang, Chenglei Yang, Jiaye Wang, Xiangxu Meng
- Internet-wide Multi-party Tele-immersion Framework for Remote 3D Collaboration
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Zhou Zhong, Chen Xiuwen, Zhang Lin, Chang Xuefeng
- Scheduling based Resource Optimization in Networked Modeling and Simulation
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HUANG Hai, TIAN Lei, WU Wei, SUN Songlin, JING Xiaojun
- Over-Parameterized Method on Variational Surface for Point-Based Reconstruction
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Longcun Jin, Wanggen Wan, Xiaoqing Yu, Zhenghua Zhou
- High Viscosity Fluid Simulation Using Particle-based Method
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Yuanzhang Chang, Kai Bao, Jian Zhu, Enhua Wu
OS3: Enabling Techniques
-- March 19th Saturday, 15:15-16:45 | Organizer: Zhigeng Pan
- Research on System Architecture of Multi-granularity Forest Simulation System based on Component
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Dong Tianyang, Li Wenjie, and Fan Jing
- Simulation and 3D Visualization of Oil Spill on the Sea
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YU Feng, YIN Yong
- Realistic Real-time Rendering for Large-scale Forest Scenes
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Guanbo BAO, Hongjun LI, Xiaopeng ZHANG, Wujun CHE LIAMA-NLPR, Marc JAEGER
- The Dynamic Simulator of Forest Evolution
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Jing Fan, Xin-xin Guan, Ying Tang
- Marine Noise Simulation Based on Spectrum Analysis
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XIAO Bin, WANG JinShu
- Study on the Virtual Natural Landscape Walkthrough by Using Unity 3D
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Kuang Yang, Jiang Jie, Shen Haihui
OS4: New Contents Creation Technologies
-- March 19th Saturday, 17:00-18:15 | Organizer: Tetsuo Ogi & Hasup Lee
- A theater for viewing and editing multi-sensory content
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Koichi Hirota, Seichiro Ebisawa, Tomohiro Amemiya, Yasushi Ikei
- Synthesis of footstep sounds of crowd from single step sound based on cognitive property of footstep sounds
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Takuro Kayahara, Hiroki Abe
- Image-based Stereo Background Modeling for CAVE System
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Hasup Lee, Yoshisuke Tateyama, Tetsuro Ogi
- Creation of Three Dimensional Dome Contents Using Layered Images
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Tetsuro Ogi, Yoshisuke Tateyama, Hasup Lee, Daisuke Furuyama, Takeharu Seno, Takuro Kayahara
- AR-HUD System for Tower crane on Construction Field
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KyeongHoon Park, HanNa Lee, HyungSeok Kim, Jee-In Kim, HanKu Lee, Mu Wook Pyeon
OS5: Innovative Applications of VR/AR/MR
-- March 19th Saturday, 17:00-18:15 | Organizer: Hyun Yang
- Real-time Scalable Recognition and Tracking based on the Server-client Model for Mobile Augmented Reality
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Jaewon Ha, Kyusung Cho, Francisco A. Rojas, Jin Ki Jung, Hyun S. Yang
- From Whereware to Whence- and Whitherware: Augmented Audio Reality for Position-Aware Services
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Michael Cohen, Juli ´an Villegas
- Co-Coot : a real-time collaborative tool for bio-molecular modeling and visualization
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Jun Lee, Lin-Woo Kang, HyungSeok Kim, Jee-In Kim
- Efficient Shape Modeling using Occupancy Reasoning with Reconstruction Scheduling for Interactive Virtual Environments
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Yeongjae Choi, Yongil Cho, Gowun Jeong, Sujung Bae, Hyun S. Yang
- Camera Tracking Using Partially Modeled 3-D Objects with Scene Textures
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Byung-Kuk Seo, Jong-Il Park, Hanhoon Park
OS6: Applications
-- March 20th Sunday, 11:45-12:45 | Organizer: Zhigeng Pan
- Automatic Skeleton Generation and Character Skinning
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Wang Cheng, Ren Cheng, Dai Shuling
- A Real-Time Motion Capture Framework for Synchronized Neural Decoding
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Guangming Lu, Yi Li, Shuai Jin, Yang Zheng, Weidong Chen, Xiaoxiang Zheng
- Research of Hand Positioning and Gesture Recognition Based on Binocular Vision
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Tong-de Tan?Zhi-min Guo
- SOM-based Hand Gesture Recognition for Virtual Interactions
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Shuai Jin, Yi Li, Guang-ming Lu, Jian-xun Luo, Wei-dong Chen, Xiao-xiang Zheng
WORKSHOP:
Advanced Applications in Stereographic & Panoramic Visualization:
Content Creation & Display
-- March 20th Sunday, 15:15-16:45 | Organizer: Sarah Kenderdine
Speakers:
- Paul Bourke (WASP)
- Sarah Kenderdine (ALiVE/Museum Victoria)
- Jeffrey Shaw (ALiVE/CityU)
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